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地下城与鬼剑士觉醒(豪华版) /
- ❐ res (1 Folders, 1 Files, ~1.58 KiB)
- ❐ META-INF (0 Folders, 3 Files, ~50.56 KiB)
- map25.rsp (~ 3.66 KiB, data)
- magic11.rsp (~ 0.21 KiB, data)
- map5.bin (~ 0.21 KiB, data)
- magic7.anu (~ 0.5 KiB, data)
- monster17.rsp (~ 11.81 KiB, data)
- title5.rsp (~ 0.81 KiB, data)
- map2.bin (~ 0.5 KiB, PCX ver. 2.5 image data)
- gameui8.rsp (~ 4.12 KiB, data)
- Logo5.rsp (~ 0.93 KiB, data)
- map15.title (~ 4.9 KiB, data)
- armor4.rsp (~ 0.56 KiB, data)
- map13.rsp (~ 1.07 KiB, data)
- shield1.rsp (~ 0.24 KiB, data)
- npc4.rsp (~ 2.01 KiB, data)
- armor7.rsp (~ 0.59 KiB, data)
- face4.rsp (~ 0.43 KiB, data)
- map08.bin (~ 0.11 KiB, data)
- magic11.anu (~ 0.66 KiB, data)
- boots8.rsp (~ 1.52 KiB, data)
- magic3.anu (~ 1.08 KiB, data)
- map23.map (~ 4.35 KiB, data)
- armor9.rsp (~ 0.66 KiB, data)
- child3.rsp (~ 0.86 KiB, data)
- map4.map (~ 11.72 KiB, data)
- magic15.rsp (~ 1.01 KiB, data)
- monster11.anu (~ 13.95 KiB, data)
- map5.title (~ 2.01 KiB, data)
- helmet6.rsp (~ 0.49 KiB, data)
- map05.bin (~ 0.16 KiB, DBase 3 data file (1953721967 records))
- map8.rsp (~ 1.07 KiB, data)
- map9.rsp (~ 9.34 KiB, data)
- Logo3.rsp (~ 0.4 KiB, data)
- dialog0.rsp (~ 0.37 KiB, data)
- spritename.rsp (~ 1.68 KiB, data)
- gameui12.rsp (~ 0.24 KiB, data)
- hair2.rsp (~ 0.51 KiB, data)
- boots6.rsp (~ 1.48 KiB, data)
- armor8.rsp (~ 0.64 KiB, data)
- map4.rsp (~ 2.39 KiB, data)
- magic7.rsp (~ 1.6 KiB, data)
- animal1.rsp (~ 1.07 KiB, data)
- map21.title (~ 1.63 KiB, data)
- npc8.rsp (~ 1.62 KiB, data)
- armor19.rsp (~ 0.69 KiB, data)
- key.rsp (~ 0.43 KiB, data)
- magic0.rsp (~ 0.84 KiB, data)
- AndroidManifest.xml (~ 2.6 KiB, DBase 3 data file (2660 records))
- monster9.rsp (~ 2.1 KiB, data)
- 2.mid (~ 5.58 KiB, Standard MIDI data (format 1) using 5 tracks at 1/120)
- map06.map (~ 5.68 KiB, data)
- magic13.anu (~ 0.26 KiB, data)
- face5.rsp (~ 0.43 KiB, data)
- monster13.anu (~ 1.87 KiB, data)
- monster9.anu (~ 1.47 KiB, data)
- 4.mid (~ 7.13 KiB, Standard MIDI data (format 0) using 1 track at 1/480)
- Logo4.rsp (~ 1.06 KiB, data)
- face3.rsp (~ 0.43 KiB, data)
- child4.rsp (~ 0.9 KiB, data)
- helmet7.rsp (~ 0.52 KiB, data)
- monster7.anu (~ 6.82 KiB, data)
- stateui13.rsp (~ 0.74 KiB, data)
- map23.title (~ 1.63 KiB, data)
- map3.title (~ 2.31 KiB, data)
- map03.map (~ 4.7 KiB, data)
- stateui3.rsp (~ 0.17 KiB, data)
- loading11.rsp (~ 12.17 KiB, data)
- shield8.rsp (~ 0.33 KiB, data)
- stateui1.rsp (~ 0.3 KiB, data)
- armor11.rsp (~ 0.57 KiB, data)
- map6.title (~ 1.17 KiB, data)
- gameui11.rsp (~ 0.31 KiB, data)
- monster6.anu (~ 6.82 KiB, data)
- smith.anu (~ 1.45 KiB, data)
- icon.png (~ 1.59 KiB, PNG image data, 64 x 64, 8-bit colormap, non-interlaced)
- magic1.rsp (~ 3.28 KiB, data)
- map23.rsp (~ 10.13 KiB, data)
- map02.map (~ 4.55 KiB, data)
- map11.map (~ 12.36 KiB, data)
- map12.bin (~ 0.11 KiB, data)
- map22.rsp (~ 3.65 KiB, data)
- effect6.anu (~ 0.94 KiB, data)
- map03.bin (~ 0.11 KiB, data)
- map3.bin (~ 0.11 KiB, data)
- armor10.rsp (~ 0.57 KiB, data)
- map6.bin (~ 0.11 KiB, data)
- map24.rsp (~ 2.25 KiB, data)
- shuzi3.rsp (~ 0.23 KiB, data)
- map7.bin (~ 0.45 KiB, data)
- gameui10.rsp (~ 0.23 KiB, data)
- monster11.rsp (~ 4.13 KiB, data)
- map13.title (~ 1.61 KiB, data)
- armor12.rsp (~ 0.6 KiB, data)
- map20.bin (~ 0.15 KiB, DBase 3 data file (3761008 records))
- monster12.rsp (~ 22.44 KiB, data)
- 8.mid (~ 21.31 KiB, Standard MIDI data (format 0) using 1 track at 1/960)
- loading2.rsp (~ 13.73 KiB, data)
- Logo6.rsp (~ 0.82 KiB, data)
- monster5.anu (~ 3.94 KiB, data)
- effect3.anu (~ 0.85 KiB, data)
- 12.wav (~ 15.38 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 22050 Hz)
- map16.title (~ 1.27 KiB, data)
- map11.bin (~ 0.11 KiB, data)
- map04.title (~ 1.84 KiB, data)
- title4.rsp (~ 1.96 KiB, data)
- loading10.rsp (~ 12.9 KiB, data)
- map16.rsp (~ 6.89 KiB, data)
- helmet0.rsp (~ 0.23 KiB, data)
- map11.title (~ 2.01 KiB, data)
- loading9.rsp (~ 12.9 KiB, data)
- sword1.rsp (~ 2.35 KiB, data)
- gameui1.rsp (~ 0.16 KiB, data)
- map3.rsp (~ 4.17 KiB, data)
- armor5.rsp (~ 0.58 KiB, data)
- face1.rsp (~ 0.42 KiB, data)
- monster5.rsp (~ 3.82 KiB, data)
- gameui7.rsp (~ 0.18 KiB, data)
- 10.mid (~ 18.3 KiB, Standard MIDI data (format 0) using 1 track at 1/1024)
- title1.rsp (~ 32.96 KiB, data)
- armor15.rsp (~ 0.6 KiB, data)
- monster2.anu (~ 5.4 KiB, data)
- map31.rsp (~ 5.24 KiB, data)
- monster12.anu (~ 9.79 KiB, data)
- magic14.anu (~ 0.26 KiB, data)
- face2.rsp (~ 0.41 KiB, data)
- map02.bin (~ 0.11 KiB, data)
- map19.title (~ 1.63 KiB, data)
- shield2.rsp (~ 0.25 KiB, data)
- map4.bin (~ 0.21 KiB, data)
- map17.title (~ 1.27 KiB, data)
- loading0.rsp (~ 2.33 KiB, data)
- armor18.rsp (~ 0.68 KiB, data)
- monster16.rsp (~ 4.96 KiB, data)
- map04.map (~ 12.34 KiB, data)
- gameui14.rsp (~ 1.84 KiB, data)
- animal.anu (~ 0.48 KiB, data)
- Logo7.rsp (~ 0.88 KiB, data)
- gameui9.rsp (~ 3.09 KiB, data)
- monster17.anu (~ 3.32 KiB, data)
- map09.title (~ 1.19 KiB, data)
- monster1.rsp (~ 2.1 KiB, data)
- npc7.rsp (~ 2.04 KiB, data)
- title0.rsp (~ 12.2 KiB, data)
- effect4.anu (~ 0.5 KiB, data)
- map16.bin (~ 0.1 KiB, data)
- loading4.rsp (~ 13.22 KiB, data)
- map00.title (~ 4.23 KiB, data)
- stateui6.rsp (~ 1.23 KiB, data)
- map21.bin (~ 0.2 KiB, data)
- monster6.rsp (~ 1.68 KiB, data)
- shield6.rsp (~ 0.25 KiB, data)
- map06.bin (~ 59 Bytes, data)
- effect4.rsp (~ 1.22 KiB, data)
- map12.map (~ 9.21 KiB, data)
- npc0.rsp (~ 2.01 KiB, data)
- map13.map (~ 11.57 KiB, data)
- smith0.rsp (~ 0.79 KiB, data)
- monster4.rsp (~ 2.77 KiB, data)
- magic5.rsp (~ 2.14 KiB, data)
- map5.rsp (~ 6.86 KiB, data)
- 9.mid (~ 25.48 KiB, Standard MIDI data (format 0) using 1 track at 1/192)
- helmet2.rsp (~ 0.35 KiB, data)
- stateui9.rsp (~ 0.31 KiB, data)
- loading6.rsp (~ 12.71 KiB, data)
- npc6.rsp (~ 1.6 KiB, data)
- magic2.anu (~ 0.43 KiB, data)
- map2.map (~ 16.07 KiB, data)
- magic6.rsp (~ 1.99 KiB, data)
- map22.bin (~ 56 Bytes, data)
- map08.title (~ 1.19 KiB, data)
- map02.title (~ 4.23 KiB, data)
- Logo.rsp (~ 11.26 KiB, data)
- npc.anu (~ 2.53 KiB, data)
- Logo8.rsp (~ 0.79 KiB, data)
- Logo9.rsp (~ 0.75 KiB, data)
- magic5.anu (~ 0.71 KiB, data)
- shield5.rsp (~ 0.28 KiB, data)
- monster4.anu (~ 11.1 KiB, data)
- magicRound.anu (~ 0.27 KiB, data)
- loading3.rsp (~ 12.7 KiB, data)
- attackEff0.rsp (~ 2.14 KiB, data)
- map07.map (~ 10.8 KiB, data)
- map04.bin (~ 0.16 KiB, DBase 3 data file (1953721967 records))
- map8.title (~ 1.17 KiB, data)
- map22.title (~ 2.88 KiB, data)
- map11.rsp (~ 9.37 KiB, data)
- hair4.rsp (~ 0.56 KiB, data)
- map12.rsp (~ 2.54 KiB, data)
- armor3.rsp (~ 0.57 KiB, data)
- npc9.rsp (~ 2.1 KiB, data)
- effect3.rsp (~ 0.78 KiB, data)
- monster14.rsp (~ 0.39 KiB, data)
- boots0.rsp (~ 1.42 KiB, data)
- animal0.rsp (~ 1.02 KiB, data)
- map01.map (~ 10.97 KiB, data)
- map3.map (~ 12.5 KiB, data)
- monster8.rsp (~ 4.13 KiB, data)
- armor1.rsp (~ 0.52 KiB, data)
- map01.title (~ 4.23 KiB, data)
- npc3.rsp (~ 1.72 KiB, data)
- map00.bin (~ 0.16 KiB, DBase 3 data file (1953721967 records))
- monster0.anu (~ 2.62 KiB, data)
- monster8.anu (~ 13.95 KiB, data)
- loading1.rsp (~ 11.98 KiB, data)
- map9.map (~ 7.04 KiB, data)
- map1.rsp (~ 2.46 KiB, data)
- map15.rsp (~ 5.05 KiB, data)
- map18.map (~ 5.48 KiB, data)
- effect6.rsp (~ 0.49 KiB, data)
- armor0.rsp (~ 0.53 KiB, data)
- map16.map (~ 6.87 KiB, data)
- Logo12.rsp (~ 2.38 KiB, data)
- map07.bin (~ 0.11 KiB, data)
- map09.bin (~ 59 Bytes, data)
- boots3.rsp (~ 1.39 KiB, data)
- 3.mid (~ 2.56 KiB, Standard MIDI data (format 0) using 1 track at 1/960)
- map7.title (~ 1.48 KiB, data)
- stateui14.rsp (~ 0.51 KiB, data)
- map17.map (~ 5.06 KiB, data)
- shuzi0.rsp (~ 0.42 KiB, data)
- map6.map (~ 11.69 KiB, data)
- map01.bin (~ 0.16 KiB, DBase 3 data file (1953721967 records))
- map03.title (~ 4.23 KiB, data)
- map9.bin (~ 0.16 KiB, DBase 3 data file (1953721967 records))
- monster2.rsp (~ 1.85 KiB, data)
- monster15.anu (~ 11.1 KiB, data)
- stateui8.rsp (~ 0.32 KiB, data)
- gameui13.rsp (~ 0.22 KiB, data)
- shield3.rsp (~ 0.32 KiB, data)
- helmet1.rsp (~ 0.25 KiB, data)
- map10.map (~ 12 KiB, data)
- map18.bin (~ 0.1 KiB, data)
- box.rsp (~ 0.83 KiB, data)
- child2.rsp (~ 0.86 KiB, data)
- map00.map (~ 8 KiB, data)
- armor6.rsp (~ 0.62 KiB, data)
- map7.rsp (~ 0.74 KiB, data)
- dialog1.rsp (~ 0.21 KiB, data)
- armor2.rsp (~ 0.55 KiB, data)
- map10.rsp (~ 3.06 KiB, data)
- stateui11.rsp (~ 0.6 KiB, data)
- map8.map (~ 12.33 KiB, data)
- shield4.rsp (~ 0.25 KiB, data)
- sword3.rsp (~ 1.71 KiB, data)
- boots4.rsp (~ 1.41 KiB, data)
- sword7.rsp (~ 1.98 KiB, data)
- stateui2.rsp (~ 0.19 KiB, data)
- map19.bin (~ 54 Bytes, data)
- title3.rsp (~ 21.51 KiB, data)
- sword5.rsp (~ 1.84 KiB, data)
- stateui7.rsp (~ 1.01 KiB, data)
- magic4.rsp (~ 0.77 KiB, data)
- effect5.rsp (~ 11.72 KiB, data)
- 11.mid (~ 6.02 KiB, Standard MIDI data (format 0) using 1 track at 1/480)
- map20.map (~ 4.45 KiB, data)
- child.anu (~ 0.69 KiB, data)
- map2.title (~ 0.64 KiB, data)
- map05.map (~ 9.21 KiB, data)
- map20.rsp (~ 1.43 KiB, data)
- jad (~ 0.41 KiB, UTF-8 Unicode text, with CRLF line terminators)
- magic4.anu (~ 0.43 KiB, data)
- npc5.rsp (~ 1.66 KiB, data)
- magic13.rsp (~ 0.35 KiB, data)
- map17.bin (~ 0.15 KiB, DBase 3 data file (1684826472 records))
- map15.map (~ 12.93 KiB, data)
- boots1.rsp (~ 1.3 KiB, data)
- map4.title (~ 2.31 KiB, data)
- magiceffect.rsp (~ 1.03 KiB, data)
- shuzi1.rsp (~ 0.42 KiB, data)
- Logo2.rsp (~ 0.37 KiB, data)
- npc10.rsp (~ 1.88 KiB, data)
- levelup.rsp (~ 0.86 KiB, data)
- monster1.anu (~ 1.47 KiB, data)
- map13.bin (~ 0.45 KiB, data)
- magic12.rsp (~ 3.44 KiB, data)
- armor14.rsp (~ 0.6 KiB, data)
- hair3.rsp (~ 0.64 KiB, data)
- monster7.rsp (~ 1.75 KiB, data)
- shuzi4.rsp (~ 0.22 KiB, data)
- cg1.rsp (~ 19.09 KiB, data)
- sword6.rsp (~ 2.02 KiB, data)
- map15.bin (~ 0.11 KiB, data)
- resources.arsc (~ 0.58 KiB, data)
- map18.title (~ 1.63 KiB, data)
- monster14.anu (~ 1.2 KiB, data)
- shadow0.rsp (~ 0.16 KiB, data)
- loading7.rsp (~ 12.73 KiB, data)
- npc2.rsp (~ 1.95 KiB, data)
- child1.rsp (~ 0.9 KiB, data)
- boots2.rsp (~ 1.39 KiB, data)
- stateui10.rsp (~ 0.49 KiB, data)
- sword2.rsp (~ 2.17 KiB, data)
- helmet4.rsp (~ 0.42 KiB, data)
- helmet5.rsp (~ 0.34 KiB, data)
- map20.title (~ 1.63 KiB, data)
- map26.rsp (~ 2.42 KiB, data)
- map23.bin (~ 0.1 KiB, data)
- boots7.rsp (~ 1.48 KiB, data)
- sword4.rsp (~ 2.2 KiB, data)
- gameui4.rsp (~ 0.57 KiB, data)
- shield0.rsp (~ 0.28 KiB, data)
- map24.title (~ 1.63 KiB, data)
- map19.rsp (~ 4.5 KiB, data)
- magic12.anu (~ 0.81 KiB, data)
- magiceffect.anu (~ 0.38 KiB, data)
- map12.title (~ 1.82 KiB, data)
- 6.mid (~ 7.49 KiB, Standard MIDI data (format 0) using 1 track at 1/480)
- Logo0.rsp (~ 5.61 KiB, data)
- magic6.anu (~ 1.29 KiB, data)
- hair5.rsp (~ 0.54 KiB, data)
- map24.bin (~ 54 Bytes, data)
- map8.bin (~ 0.21 KiB, data)
- 7.mid (~ 15.12 KiB, Standard MIDI data (format 0) using 1 track at 1/960)
- armor13.rsp (~ 0.58 KiB, data)
- Logo11.rsp (~ 2.03 KiB, data)
- map6.rsp (~ 2.61 KiB, data)
- effect5.anu (~ 0.36 KiB, data)
- map10.bin (~ 0.4 KiB, data)
- map21.rsp (~ 6.7 KiB, data)
- shuzi2.rsp (~ 0.58 KiB, data)
- face0.rsp (~ 0.4 KiB, data)
- classes.dex (~ 255.35 KiB, Dalvik dex file version 035)
- monster10.anu (~ 10.65 KiB, data)
- map30.rsp (~ 1.67 KiB, data)
- hair1.rsp (~ 0.53 KiB, data)
- map9.title (~ 1.6 KiB, data)
- map21.map (~ 6.99 KiB, data)
- map09.map (~ 4.45 KiB, data)
- sword8.rsp (~ 2.45 KiB, data)
- classnames.txt (~ 0.18 KiB, ASCII text)
- 13.wav (~ 25.91 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 22050 Hz)
- magic3.rsp (~ 5.98 KiB, data)
- title2.rsp (~ 6.95 KiB, data)
- map5.map (~ 14.39 KiB, data)
- magic1.anu (~ 0.67 KiB, data)
- map19.map (~ 4.35 KiB, data)
- monster13.rsp (~ 6.7 KiB, data)
- magicRound.rsp (~ 0.52 KiB, data)
- map08.map (~ 10.93 KiB, data)
- monster3.anu (~ 4.1 KiB, data)
- gameui0.rsp (~ 1.02 KiB, data)
- monster0.rsp (~ 3.17 KiB, data)
- loading5.rsp (~ 12.56 KiB, data)
- magic2.rsp (~ 0.82 KiB, data)
- stateui4.rsp (~ 0.23 KiB, data)
- stateui0.rsp (~ 2.08 KiB, data)
- map7.map (~ 10.46 KiB, data)
- gameui5.rsp (~ 0.4 KiB, data)
- sword0.rsp (~ 1.51 KiB, data)
- map14.rsp (~ 7.36 KiB, data)
- levelup.anu (~ 2.01 KiB, data)
- Logo1.rsp (~ 0.8 KiB, data)
- map24.map (~ 4.35 KiB, data)
- loading8.rsp (~ 12.13 KiB, data)
- monster3.rsp (~ 1.58 KiB, data)
- magic15.anu (~ 0.83 KiB, data)
- uiicon3.rsp (~ 3.08 KiB, data)
- cg0.rsp (~ 17.65 KiB, data)
- monster10.rsp (~ 4.78 KiB, data)
- map17.rsp (~ 1.72 KiB, data)
- mission.rsp (~ 0.31 KiB, data)
- magic0.anu (~ 0.43 KiB, data)
- map18.rsp (~ 10.37 KiB, data)
- gameui6.rsp (~ 0.23 KiB, data)
- monster15.rsp (~ 2.36 KiB, data)
- armor16.rsp (~ 0.64 KiB, data)
- magic14.rsp (~ 0.35 KiB, data)
- 1.mid (~ 3.45 KiB, Standard MIDI data (format 1) using 5 tracks at 1/480)
- gameui2.rsp (~ 0.16 KiB, data)
- map14.bin (~ 0.11 KiB, data)
- child0.rsp (~ 0.87 KiB, data)
- sword9.rsp (~ 2.57 KiB, data)
- map07.title (~ 1.19 KiB, data)
- map10.title (~ 1.74 KiB, data)
- 0.mid (~ 7.78 KiB, Standard MIDI data (format 0) using 1 track at 1/120)
- player.anu (~ 12.6 KiB, data)
- map2.rsp (~ 1.53 KiB, data)
- attackEff.rsp (~ 12.23 KiB, data)
- map05.title (~ 1.91 KiB, LANalyzer capture file)
- armor17.rsp (~ 0.6 KiB, data)
- map14.map (~ 13.02 KiB, data)
- map06.title (~ 1.91 KiB, LANalyzer capture file)
- child5.rsp (~ 0.9 KiB, data)
- stateui12.rsp (~ 0.2 KiB, data)
- helmet3.rsp (~ 0.41 KiB, data)
- boots5.rsp (~ 1.39 KiB, data)
- box.anu (~ 0.58 KiB, data)
- animal2.rsp (~ 0.71 KiB, data)
- hair0.rsp (~ 0.57 KiB, data)
- Logo10.rsp (~ 0.29 KiB, data)
- shield7.rsp (~ 0.33 KiB, data)
- gameui3.rsp (~ 0.72 KiB, data)
- 5.mid (~ 13.36 KiB, Standard MIDI data (format 0) using 1 track at 1/480)
- map0.rsp (~ 1.94 KiB, data)
- monster16.anu (~ 3.71 KiB, data)
- map14.title (~ 4.8 KiB, data)
- stateui5.rsp (~ 0.48 KiB, data)
- child6.rsp (~ 0.88 KiB, data)
- map22.map (~ 4.17 KiB, data)
- npc1.rsp (~ 1.63 KiB, data)
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