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流星蝴蝶幻剑录4 /
- ❐ m0 (10 Folders, 10 Files, ~53.04 KiB)
- ❐ music (0 Folders, 4 Files, ~28.51 KiB)
- ❐ gamedb (0 Folders, 6 Files, ~2.73 KiB)
- ❐ ui (0 Folders, 22 Files, ~6.59 KiB)
- ❐ res (1 Folders, 1 Files, ~1.72 KiB)
- ❐ META-INF (0 Folders, 3 Files, ~15.85 KiB)
- ❐ npcpic (0 Folders, 14 Files, ~28.77 KiB)
- ❐ map (0 Folders, 4 Files, ~8.93 KiB)
- npc.rc (~ 2.89 KiB, data)
- open.png (~ 37.61 KiB, PNG image data, 240 x 320, 8-bit colormap, non-interlaced)
- goods.png (~ 0.86 KiB, PNG image data, 28 x 40, 8-bit colormap, non-interlaced)
- AndroidManifest.xml (~ 2.62 KiB, DBase 3 data file (2680 records))
- boss2xue.png (~ 0.56 KiB, PNG image data, 42 x 54, 4-bit colormap, non-interlaced)
- gjtx0.sprite (~ 0.68 KiB, data)
- skill0.sprite (~ 0.39 KiB, data)
- look.png (~ 0.66 KiB, PNG image data, 48 x 48, 8-bit colormap, non-interlaced)
- logo_1.png (~ 0.52 KiB, PNG image data, 39 x 39, 8-bit colormap, non-interlaced)
- drop.sprite (~ 0.75 KiB, data)
- b.png (~ 0.57 KiB, PNG image data, 102 x 103, 1-bit colormap, non-interlaced)
- icon.png (~ 1.76 KiB, PNG image data, 32 x 32, 8-bit colormap, non-interlaced)
- gjtx0.png (~ 0.75 KiB, PNG image data, 55 x 47, 4-bit colormap, non-interlaced)
- goods.sprite (~ 1.15 KiB, data)
- arrow.png (~ 0.51 KiB, PNG image data, 43 x 52, 8-bit colormap, non-interlaced)
- skill5.png (~ 0.37 KiB, PNG image data, 52 x 30, 4-bit colormap, non-interlaced)
- drop.png (~ 0.93 KiB, PNG image data, 48 x 33, 8-bit colormap, non-interlaced)
- gamess.rc (~ 3.71 KiB, data)
- gjtx1.sprite (~ 0.3 KiB, data)
- xgg.png (~ 0.74 KiB, PNG image data, 29 x 29, 8-bit colormap, non-interlaced)
- miss.png (~ 0.4 KiB, PNG image data, 32 x 16, 8-bit colormap, non-interlaced)
- rw0.png (~ 0.26 KiB, PNG image data, 28 x 15, 8-bit colormap, non-interlaced)
- config.ini (~ 0.16 KiB, ASCII text, with CRLF line terminators)
- skill_tb2.png (~ 2.97 KiB, PNG image data, 68 x 51, 8-bit colormap, non-interlaced)
- look.sprite (~ 1.37 KiB, data)
- shengji.sprite (~ 0.12 KiB, data)
- skill0.png (~ 0.49 KiB, PNG image data, 54 x 43, 4-bit colormap, non-interlaced)
- skill5.sprite (~ 0.25 KiB, data)
- hurt1.png (~ 0.46 KiB, PNG image data, 110 x 14, 8-bit colormap, non-interlaced)
- actor1.sprite (~ 8.69 KiB, data)
- skill_tb.png (~ 2.98 KiB, PNG image data, 68 x 51, 8-bit colormap, non-interlaced)
- arrow.sprite (~ 1.28 KiB, data)
- jad (~ 0.41 KiB, UTF-8 Unicode text, with CRLF line terminators)
- actoryz.png (~ 0.25 KiB, PNG image data, 29 x 14, 8-bit colormap, non-interlaced)
- qd_logo.png (~ 0.45 KiB, PNG image data, 87 x 58, 2-bit colormap, non-interlaced)
- title.png (~ 15.45 KiB, PNG image data, 240 x 138, 8-bit colormap, non-interlaced)
- resources.arsc (~ 0.58 KiB, data)
- gjtx1.png (~ 0.6 KiB, PNG image data, 49 x 54, 4-bit colormap, non-interlaced)
- shengji.png (~ 0.8 KiB, PNG image data, 45 x 23, 8-bit colormap, non-interlaced)
- boss2xue.sprite (~ 0.33 KiB, data)
- classes.dex (~ 225.7 KiB, Dalvik dex file version 035)
- actor1.png (~ 5.82 KiB, PNG image data, 152 x 138, 8-bit colormap, non-interlaced)
- classnames.txt (~ 0.13 KiB, ASCII text)
- skill_tb.sprite (~ 0.57 KiB, data)
- tanhao.png (~ 0.52 KiB, PNG image data, 20 x 23, 8-bit colormap, non-interlaced)
- logoSecond.png (~ 13.63 KiB, PNG image data, 259 x 123, 8-bit colormap, non-interlaced)
- logoSecond.sprite (~ 1.05 KiB, data)
- m0.rc (~ 21.89 KiB, data)
- hmk.png (~ 1.95 KiB, PNG image data, 71 x 29, 8-bit colormap, non-interlaced)
- lrzi.png (~ 0.46 KiB, PNG image data, 26 x 56, 8-bit colormap, non-interlaced)
- xgg.sprite (~ 0.06 KiB, data)
- tanhao.sprite (~ 0.2 KiB, data)
- lrb.png (~ 0.99 KiB, PNG image data, 29 x 25, 8-bit colormap, non-interlaced)
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